
Developer
Publisher
Release
December 26, 2022
3 years and 219 days ago
Steam Reviews
4 user reviews4 reviews100.0%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Media
11 itemsAbout the Game
This is a boules game. The game consists of two modes – Level Mode and Creative Mode.
The game was developed using the UE4 engine, and the game operation is based on real-time physics simulation and physical destruction effects.
Level Mode:
The level mode consists of 4 scenes, a total of 16 levels, each level has a trophy, all 16 levels are challenged and 16 trophies can unlock the 17th bonus level. The level mode has more than ten kinds of mechanics and timing functions, which can challenge you to clear the fastest level.
Creative Mode:
Creative mode has 24 map archive fields (more can be updated in the future). There are a total of 4 scenes to choose from (more can be updated later), you can customize the map name, and there are a total of 150+ object mechanisms in 6 categories to choose from. You can add, remove, save, or share maps at will. At the same time, you can also play with maps you created, which also have a timing function.
How to share a map: Just copy someone else's save map file to your own save game directory.
Archive file directory: C:\Users\username\AppData\Local\SimpleRolling\Saved\SaveGames\ all-maps.sav
The game was developed using the UE4 engine, and the game operation is based on real-time physics simulation and physical destruction effects.
Level Mode:
The level mode consists of 4 scenes, a total of 16 levels, each level has a trophy, all 16 levels are challenged and 16 trophies can unlock the 17th bonus level. The level mode has more than ten kinds of mechanics and timing functions, which can challenge you to clear the fastest level.
Creative Mode:
Creative mode has 24 map archive fields (more can be updated in the future). There are a total of 4 scenes to choose from (more can be updated later), you can customize the map name, and there are a total of 150+ object mechanisms in 6 categories to choose from. You can add, remove, save, or share maps at will. At the same time, you can also play with maps you created, which also have a timing function.
How to share a map: Just copy someone else's save map file to your own save game directory.
Archive file directory: C:\Users\username\AppData\Local\SimpleRolling\Saved\SaveGames\ all-maps.sav