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Silicon Architect

An incremental hardware engineering game with a Windows XP themed UI. Configure and optimize processor components, build your own CPU, and run automated benchmarks. Harvest telemetry and gather research funding to unlock new hardware, and scale your processing power.

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Search Google: Who developed Silicon Architect?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Silicon Architect?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Silicon Architect self-published or published by BiteMe Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Silicon Architect and BiteMe Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Silicon Architect and BiteMe Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Silicon Architect?Release statusWhether and how the game has been released.

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About the Game

Step into the shoes of a 2000's era CPU engineer at BinTel and develop your own CPUs in this incremental idler. Combine CPU components, run benchmarks, gather telemetry to upgrade, and repeat. Develop new components, expand to improved socket types and shape the future of computing. 

Design your CPU

Build your own CPU to beat the benchmarks, based on real-world components and designs.

Improve your components

Each run provides you with telemetry data, which you can use to improve your CPU's development.

Develop new sockets

Release new CPU sockets to gain massive generational uplifts.

Features

  • 10+ unique CPU components, leading to infinite custom CPU layouts

  • Low in resource consumption, doesn't actually benchmark your PC

  • Nostalgic Windows XP theming

  • Vibe to the Frutiger-themed soundtrack

  • Online benchmarking leaderboards

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