...INDIE

Developer
Publisher
Release
November 13, 2016
9 years and 352 days ago
Steam Reviews
Positive16 reviews81.3%
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 13, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 13, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 13, 2026Release statusWhether and how the game has been released. |
Media
9 itemsAbout the Game
The demo was released in August of 2020, and although as of 2023 I have started the project over, it is still a good representation of what to expect with the final release of the game, albeit there's been a major change to the cast of characters in Chapter One so I can actually get this game shipped some time this decade :)
As a solo developer, it will take some time to complete development. My current goal is to release Silhouette: Chapter One in early 2024, however, there's a good chance I will miss hitting this release date. Ultimately it will release when it's done.
Silhouette is currently a side project for me, meaning that I work on it when I need a break from my main project.
"It's like an old-school Point and Click Adventure game in a First Person perspective".
Initially, Silhouette will only be available in English. Currently, the game will only run on windows, though I would like to create a Mac and Linux port in the future.
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