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Silencer

Silencer is a bureaucratic simulation game about censorship and misinformation in journalism and politics. As a low-level news censor employed by the authoritarian government, Ogalia, the player will interpret censorship protocols, read news articles, and decide if an article should be taken down.

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Search Google: Who developed Silencer?Developer scaleThe operating scale of the game's developer.
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About the Game

Overview

The oppressive regime has been overthrown, but the new government is just as bad, if not worse… And you are a low-level news censor recently employed by the new Ogalian regime. While journalism and politics are full of censorship and misinformation, you will wrestle with the ultimate choice: Should you censor dissenting voices for the government or let the people be heard?

Key features

  • You read and take down articles that violate rules. That's it.

  • Who doesn’t make mistakes? Your job is still safe, but you have to write an apology to the government every time you slip.

  • Government employees, including YOU, must drink tea, or you get fired. Where does the tea come from? You buy it from a government-owned shop.

  • And you might find yourself running out of money quickly, thanks to all the mandatory tea purchases. Maybe you should consider taking a bribe?

  • And long live Ogalia. Never forget to say it. Long live Ogalia.

Creator Information

  • Diane Wang: Developer, Writer, Art, & Narrative Designer

  • Samira Herber: Editor & Art

  • Sia Yang: Art

  • Aaron Schondorf: Music