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Sigma Draconis

A group of colonists from a distant world have arrived at their new home. Equipped with advanced technology but limited resources, they must build to survive. Sigma Draconis is a colony simulation game which focuses on building and resource management.

Steam Page
Release
April 10, 2021
5 years and 114 days ago
Steam Reviews
Mostly Positive23 reviews73.9%

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Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
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About the Game

A group of colonists from a distant world have arrived at their new home. Equipped with advanced technology but limited resources, they must build to survive.

Sigma Draconis is a colony simulation game which focuses on building and resource management. It is 100% peaceful - no enemies will attack you - but that doesn't mean it's easy, especially in the more challenging snow region with deadly cold at night and limited natural resources.

World

The game features procedurally generated maps with vegetation that grows and spreads over time, free roaming wildlife, and resources for your geologists to reveal.

Resources

Primary resources in the game include organics, ore, stone, and coal. Vegetation and exposed rocks can provide what you need to begin with, but later your geologists will need to find buried resources that you can mine.

Food

Nutrient mush can be easily manufactured but cam be detrimental to your colonists' happiness. Some native plants have edible fruit which can be harvested by a botanist, but for a sustainable food supply you will need to grow your own crops. There are currently five varieties to choose from.

Power

There are various ways to generate electricity in the game, and successful power management is vital. The nights are long and can be very cold on this tidally locked world, and your colonists may die if fuel reserves are inadequate.

Colonists

Each colonist has one of three skills, all of which will be essential to the success of your colony. Colonists also have individual perks which can effect them in different ways. Various factors such as workload and diet can affect the happiness and productivity of your colonists, so these must be carefully managed.

Objective

In the current version of the game, the final objective is to build and launch a rocket.