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Sigils of Slaughter

Use sketches and gestures to hack and slash and magic your way through an otherworldly uprising certain to raze the world to nihility. Navigate chaotic urban environments, bringing to bear supernatural weapons and questionable strategies. Embrace the gore. Become the nightmare.

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Search Google: Who developed Sigils of Slaughter?Developer scaleThe operating scale of the game's developer.
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Search Google: Is Sigils of Slaughter self-published or published by Ganglion LLC?Publisher statusHow the game's publishing relationship is classified.
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About the Game

Hack and slash and magic your way through an otherworldly uprising certain to raze the world to nihility. Navigate chaotic urban environments, bringing to bear supernatural weapons and dark magic. In addition to top-down shooter mechanics, our novel gesture and sketch-based user interface offers a unique gameplay experience that traditional interfaces do not by enabling the player to express their will through drawings.

Blades of Mayhem

Use butcher knives tethered to magical ropes by drawing slashes:

Magical Traps

Sketch sigils that anchor to nearby enemies and drain their life:

Conjurings and More

Conjure and command allies to help you fight, as well as unique weapons and artifacts to gain an advantage. Use a variety of magical means to survive the onslaught, but if all else fails - use your ever ready shotgun.

Enemy Variety

Experience engaging gameplay through complementary enemy design. Brawl against bare knuckle fighting brutes, fireball flinging fiends, and trigger-happy troglodytes. Confront mages that shoot lightning, wizards that cast spells, and wretches who steal your magic. Some enemies are fast, others slow. Some have shields and others don't need them. All are savage.

Your best defense?

Embrace the gore. Become the nightmare.