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ShootAndJump

Every shot comes with recoil! This is the only rule. Survive first, then defeat more enemies. Plan each move carefully—every shot you take matters. Whether you can break through the enemy's encirclement and escape depends entirely on your skill.

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Search Google: Who developed ShootAndJump?Developer scaleThe operating scale of the game's developer.
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Search Google: Is ShootAndJump self-published or published by Koma?Publisher statusHow the game's publishing relationship is classified.
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About the Game

ShootAndJump is a turn-based strategy game with light roguelike elements.

Core Mechanic

Every shot matters. When a weapon fires, it also creates recoil, meaning movement and shooting are one and the same!!!

Players must shoot down enemies as they close in, while also using weapon recoil to move their character. Every shot requires careful thought: you need to kill enemies quickly while making sure you end up in a safe position.

Old Chess Pieces, New Abilities

Different pursuers will appear during each run: pawns, bishops, rooks, and knights. They move according to the rules of chess, but each can also have a variety of special effects, keeping enemies diverse and unpredictable.

Powerful Kings

The king of every nation possesses terrifying strength. After defeating all the pursuers, you will face the king in person!

Card System

Defeat enough enemies to gain experience. When you level up, you can choose a card. Cards are essential tools that help you break through the encirclement. This unique card resource brings endless variety to the game, offering all kinds of effects to support you during your adventure. Card combinations can also greatly shape your playstyle. There is no universal best build, only the best choice for the current situation.

Unique Firearm Design

Before your adventure begins, choose two guns. Different weapon combinations create completely unique playstyles: agile movement, overwhelming firepower, or something in between. The choice is yours.

A Note From the Developer

This is my first game. My original goal was simply to make a fun game, and this one is, in my view, a somewhat fresh and fairly hardcore strategy game. Because it includes roguelike elements, it also has a good amount of replayability.

I sincerely hope everyone will play it and share feedback. I will continue updating the game to reach a level that satisfies everyone, and I will also release additional guns, enemy types, and enhancement card packs from time to time. All of them will be free updates!

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