indiegame.fan
Shoot to Shoot header art

Shoot to Shoot

Use the gun to shoot the balls, push the balls into the basket through physical collisions, testing your accuracy and patience.

Steam Page
Developer
Publisher
Release
July 15, 2024
2 years and 18 days ago
Steam Reviews
2 user reviews2 reviews0.0%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Shoot to Shoot?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Shoot to Shoot?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Shoot to Shoot self-published or published by Alan?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Shoot to Shoot and Alan funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Shoot to Shoot and Alan?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Shoot to Shoot?Release statusWhether and how the game has been released.

Media

7 items

About the Game

"Shoot to Shoot" is an anti-gun violence shooting game.
In this game, you cannot harm anyone with a gun. Nor do you need to.
The balls are trapped in glass cages, and you need to use bullets to give them kinetic energy and set them free.
The basket is a path to freedom, and in each level, you need to set 8 balls free.

Level Difficulty: Each level varies in difficulty. You may encounter very challenging levels, but these challenges can be overcome.
Patience Required: This game requires patience and perseverance to pass each level. You need to try repeatedly to get the balls into the basket.
Physics Engine: Experience the realistic physical collision effects of Unreal Engine 5.
Visual Effects: Minimalist visual design keeps you focused on overcoming challenges.
Replayability: Improve your skills and try to pass the levels in less time.
Variety: The game currently has 72 levels and 8 types of guns.
Easy to Understand: The game has no text, and you can interpret the game in your own way.

This is a game that requires patience to play.
Pouring anger at the balls will only waste your time and will not help you achieve your goal.
Balls destroyed by violence will be reborn through it.