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SHOCKFACE

THE JOB INTERVIEW FROM HELL. Chelsea enters a nearly abandoned office building for an interview and gets trapped inside with a serial killer. Explore, solve item-based puzzles, hide when he gets close, and escape. A short 90s-style survival horror with fixed cameras, tank controls and no combat.

Developer
Publisher
Release
September 17, 2026
43 days ago
Steam Reviews
Positive20 reviews95.0%
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Game contextLatest: IGF Team
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Updated: Oct 1, 2026Developer scaleThe operating scale of the game's developer.
Updated: Oct 1, 2026Publisher scaleThe operating scale of the game's publisher.
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Search Google: How is SHOCKFACE and adrenak funded?FundingThe known source of funding behind the game.
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Updated: Oct 1, 2026Release statusWhether and how the game has been released.

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About the Game

THE JOB INTERVIEW FROM HELL

When Chelsea lands an interview inside a mostly abandoned commercial building, she ignores the warning signs.

Sealed floors. Dead elevators. Strange noises. A suspicious security guard.

A 90s SLASHER THAT YOU CAN PLAY

Meet strangers: suspicious, charming and friendly.

Piece together the story as an ordinary job interview turns into death trap.

SHOCKFACE is a short, focused slasher horror experience featuring:

  • Fixed camera perspectives

  • Classic tank controls

  • Exploration and environmental puzzles

  • Stealth and hiding

  • No combat

  • A story inspired by 90s slasher movies

  • Late-PS2-era visuals

  • Around 90 minutes for a typical first playthrough, designed as a single-sitting experience

GET OUT

After she regains consciousness in the parking garage, she discovers something worse: Someone doesn't want her to leave.

Explore the building floor by floor. Search offices, basements and hidden rooms with dark secrets.

But remember.

You're not alone. And someone here knows the place a lot better than you.

RUN FOR YOUR LIFE. OR BETTER, STAY HIDDEN.

When he is nearby, listen.

Learn the building. Find places to hide. Watch his routes. Wait for your opportunity. Then move.

There is no combat.

Getting caught isn't a fight you can win.

SOLVE YOUR WAY THROUGH

Tools. Keys. Letters. Puzzles. And clues hidden in plain sight.

A correct step can unlock a new path. A wrong one can prove deadly.

There's more than what meets the eye.

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