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Shadow's Bullet header art

Shadow's Bullet

You are both the hunter and the prey in this twin-stick shooter arena game. Two to four players can battle, sharing the same screen, but beware: everybody is invisible. An arcade game for everyone, easy to dive in yet competitive, full of action, tension and surprises.

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Search Google: Who developed Shadow's Bullet?Developer scaleThe operating scale of the game's developer.
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About the Game

Shadow’s Bullet is a top-down local multiplayer arena game with a twin-stick shooter gameplay, for 2 to 4 players sharing the same screen.

Players control agents from the future who have the particularity to become invisible as long as they’re not under a bright light or taking actions.

Players will fight each other, free for all or in teams, in various game modes, on multiple maps throughout various locations and time periods. Each one with their own game mechanics and traps to discover.

Everybody is invisible

Be on the lookout for the slightest indication of your opponents' position and choose the right moment to attack. Invisibility creates unexpected actions and increases the tension. More so that you all share the same camera… Will you be where you think you are?

Precision and strategy are key

Knowing the position of your opponents is only the first step: you will need precision to hit your targets or they will have the opportunity to react. It's up to you to choose the right time to reveal yourself and take that risk to bring down your target. Will you find the right balance between patience and responsiveness?

Easy to dive in yet competitive

With easy handling and clear rules, the fun is instantaneous. The actions and mechanics at your disposal hold a depth that will allow you to achieve victory if you master it. A game that provokes surprises and laughter, perfect for groups of friends.

Personalize your experience

Setup your matches thanks to multiple options, game modes and environments. Fight throughout multiple maps, set on multiple locations and time periods. Discover new mechanics and traps in each environment and learn to use them to win.