indiegame.fan
shaBomb header art

shaBomb

In a tale as old as time, four friends just want to settle their beef at Castle Shab. The outposts have been in chaos for too long - you must conquer them back! Place bombs, shoot guns, and throw tomatoes to obliterate your enemies and be the last one standing.

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed shaBomb?Developer scaleThe operating scale of the game's developer.
Search Google: Who published shaBomb?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is shaBomb self-published or published by Ditz Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is shaBomb and Ditz Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for shaBomb and Ditz Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of shaBomb?Release statusWhether and how the game has been released.

Media

6 items

About the Game

In a tale as old as time, four friends just want to settle their beef at Castle Shab. The outposts have been in chaos for too long - you must conquer them back! Place bombs, shoot guns, and throw tomatoes to obliterate your enemies and be the last one standing.

Shabomb incorporates ideas from couch party cult classics to present an experience that's fast paced, easy to pick up, and difficult to master.  

Stages are designed to be relatively small grid based environments where players duke it out in a multi-round system. Win conditions such as how many rounds for victory can be adjusted before starting the match

  • Online Quickplay / Private Matches (2-4 players)

  • Singleplayer 'Training' Mode

  • 6 Alternating Stages (More Coming Soon)

  • Level Editor