
Setuna:Legend of Hamburger 2
All motions, all frames cancelable. The second installment of the ultra-free 3D action-adventure [SETUNA]. Challenge the limits of your skills with a fully professional-grade input system!
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
6 itemsAbout the Game
A fleeting yet heartrending hamburger story awaits you.
"Setuna" sets out to visit his warrior comrade "Kaede." The player becomes "Kaede" and experiences a legendary tale. With an overwhelmingly smooth gameplay feel, cut down enemies freely and without restraint!
Featuring a completely professional-grade, original action mechanic—the "Motion Control System"—where every motion and every frame can be canceled. Now even more powered up!
Players can cancel any action on a frame-by-frame basis and seamlessly chain it into the next move. It perfectly captures and expresses the precise input mastery of expert-level players.
Aerial movement, inertia-based movement system, and smooth camera control give you complete domination over 3D space.
The new system, the “Inertia Movement System,” instantly harnesses the propulsion of high-speed movement. A professional-grade movement system that overturns the conventional wisdom of traditional action games.
Camera adjustments on par with e-sports shooting games. By eliminating unnecessary character motions, perfect rotational control is achieved. Players can take complete command of the 3D space.
【Single-player only, no corrections whatsoever, fully direct input. Perfect optimization prioritizing processing speed. High-speed performance.】
※single-person development team. A personal research project.
※Permission is granted for anyone to freely use and distribute the game content in videos or live streams without restrictions.