
serial experiments l-If-e
This is a derivative work of the 1990s anime game [Serial Experiments Lain]. It was created using RPG Maker MZ and based on the official guidelines "Lain Time to Live".The game is about exploring dungeons and reading the scenario. I think you can play through the entire content in about 2-3 hours.
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Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
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Media
6 itemsAbout the Game
Introduction
This work is a derivative work game of [serial experiments lain].
It was created and released based on the official guidelines "Lain Time to Live" (hereinafter referred to as TTL).
All guidelines for this game also comply with TTL and are applied from the time the game is started.
A READ ME file with the TTL URL is included with the game.
Please view the READ ME file from your local folder and check the TTL before playing the game.
What kind of game is it?
Estimated play time: 2-3 hours (estimated to reach all endings)
Supported languages: Japanese only
Number of players: Single player
Production tools: RPG Maker MZ
Genre: 2D graphic ADV
All reset, right before that. This is a dream-like story that Lain saw as she looked back.
It incorporates elements from both the anime and game versions of [Serial Experiments Lain] and is produced based on a unique interpretation.
It is still in production, but since it is playable until the ending, it has been released as an early access version.
It will be updated from time to time.
Adult Content Disclosure:
This game contains the following content which may not be suitable for all audiences:
Depictions or suggestions of suicide
Violent scenes including character deaths
Emotionally heavy themes such as isolation, alienation, and mortality
Some scenes may cause discomfort or distress
Viewer discretion is advised.
Other
This is a game that was created by a small team of people who started with zero knowledge of game production.
If you have any bug reports or would like to help with the development of this game, please contact X (old Twitter): @Robikichi.