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Seraphim Slum

An eerie liminal game that explores just how far an angel can fall. Play as sapphic Lucifer and corrupt angels into falling... in love with you.

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Developer
Release
July 2, 2024
2 years and 31 days ago
Steam Reviews
Very Positive165 reviews96.4%

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Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed for this release.
Search Google: Is Seraphim Slum self-published or published by angelrot games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Seraphim Slum and angelrot games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Seraphim Slum and rosesrot?Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.
The game was released through a separate publisher.

Media

10 items

About the Game

"The slums are rotting. You are spilling out."

Ezekiel has moved into the slums. She finds herself enamored with its inhabitants: three girls, in particular.

Befriend an angel, fall in love, and break them by awakening them. Whisper their tragedies, tell them lies and tell them truths, sing your sweet corrupting song like lovers do. Push them over the edge. 

It's not a matter of if they fall... but how they fall.

Seraphim Slum is a sapphic liminal visual novel revolving around fallen angels, the horror of intimate relationships, self-perceived sins, predestination, and love conquering self. 

You play as Ezekiel as you explore the slum…

  • Helping Macy, Salxire, and Oriel unravel their self-suppressions and succumb to their desires. Your love's a perfect sort of obsessive. Some could say it's devouring.

  • Delving into the liminal slum as it is eaten alive by your nature

  • Finding out what it truly means to have free will and autonomy… at the price of corruption.

GAME OVERVIEW

Welcome to the definitive edition of Seraphim Slum.

  • A dark sapphic visual novel about fallen angels.

  • 3 female love interests: Macy, Salxire and Oriel.

  • Esoteric and poetic musings on philosophy and autonomy...

  • Choice-based branching with 4 unique endings... and a bonus Free Roam route where you explore the slum's depths...

  • Many scene illustrations and a gore toggle for a darker take on an angel's love...

  • Fully voice-acted dialogue.

  • Custom-made OST... and a hidden bonus track exclusive to the ideal ending.

  • Endings list, CG gallery, and Steam achievements!

  • A playtime of 5-6 hours for a full run.

CONTENT WARNINGS

This game isn't suitable for those who are easily disturbed. Please play at your own discretion.

Epilepsy warning, depictions of mental illness, unhealthy relationships, body horror, distressing sound effects, deranged sapphics.

GET TO KNOW THE CHARACTERS

Our protagonist, Ezekiel:

Love interest #1, Macy:

Love interest #2, Salxire:

Love interest #3, Oriel:

CREW

  • rosesrot - Director, Story Writer, General Programmer, Voice Director

  • Josh Carlat - Lead Developer

  • NOIR - General Programmer, Technical & Background Artist

  • juicydev - Functional and Linguistic Quality Assurance, "Free Roam" Editor

  • Eli Orcutt - Sound Designer, Dialogue Editor, Composer, Audio Post-Production, Voice Implementation Assistance

  • Kevin Bomer - Cinematography & VFX

  • Anonymous - CG Artist

  • Ethan "Crowlee" Encinas - Sprite Artist

  • sfilmak - GUI Artist

  • SAN - UI Programmer

  • aivyr - Props Artist, Steam Icon Artist

  • Shahar Hod - VFX Animator, Steam Icon Artist

  • miencha - Illustrator

  • Lorraine Wong - Composer

  • James Molloy - Composer, Trailer Producer

  • Faust - Editor

  • HagGirlSummer - Marketing & Social Media

  • FlareForTheDramatics - Marketing & Social Media

CAST

  • Lauren Kong - Voice of Ezekiel

  • Meg TheLovableDork - Voice of Macy

  • Brooke Johnson - Voice of Salxire

  • Elene Pak - Voice of Oriel

SPECIAL THANKS

  • Additional sound effects from Zapsplat

  • Programming Assistance by Emilie Brewer

  • Voice Implementation Assistance by NotHack Europa