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Self Simulated

Self Simulated is a fast-paced precision platformer about a robotic copy of yourself, waking up with no memory of a severe accident. Dash, dodge, and double jump through 100+ handcrafted levels, reboot instantly on every fail, and uncover the truth behind your past.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Self Simulated?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Self Simulated?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Self Simulated self-published or published by 2nd Law Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Self Simulated and 2nd Law Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Self Simulated and 2nd Law Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Self Simulated?Release statusWhether and how the game has been released.

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About the Game

Self Simulated is a fast-paced precision platformer. Waking up in a humanoid robotic body with no memory of what happened, you're guided only by M.A.C.R.I.S., the facility AI in your head - and it can't unlock your past either. To force those memories loose, you'll have to fully synchronize with your new body, one level at a time.

Originally developed for the GBC, Self Simulated makes the jump to PC with its beautifully nostalgic pixel art, every reboot and glitch included.

  • Precision platforming, built to be replayed
    Double jumps, wall jumps, dodge rolls, dash attacks - momentum-driven controls tuned for tight, responsive movement.

  • 100+ handcrafted levels, each a short, sharp test
    Touch a hostile robot or a glitch, and you're instantly rebooted - no loading screens, no punishment, just try again.

  • Speedrun Mode
    No story dialogues, no cutscene interruptions, just the clock.

  • Hardcore & Insane Modes
    One hit throws you back to the menu. Hardcore lets you save between attempts. Insane does not.

  • Assist settings for every skill level
    Triple jumps, glitch immunity, auto-stomp - tailor the difficulty to what feels right for you.

  • Hidden rooms & shortcuts
    For players who look past the obvious path and want to shave a few seconds off their run.

Humanoid robotic protagonist of Self Simulated running in front of versions of its robotic body which are behind glass