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See Light

See Light - is a first-person story driven horror game. The main character – talented submarine engineer, who with a team of researchers will searching for the World War II sunken submarine, but the depths of the Black Sea keep all kind of secrets, and the expedition can turn into a disaster at any time.

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
The listed developer is publicly traded or part of a corporate group.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
The listed publisher is publicly traded or part of a corporate group.
Updated: Jul 13, 2026Publisher statusHow the game's publishing relationship is classified.
The listed publisher is publicly traded or part of a corporate group.
Search Google: How is See Light and Anchor Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for See Light and Anchor Games?Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.

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About the Game

See Light - is a first-person story driven horror game. The main character – talented submarine engineer, who with a team of researchers will searching for the World War II sunken submarine, but the depths of the Black Sea keep all kind of secrets, and the expedition can turn into a disaster at any time.

Game features

  • Open World – explore the depths of the sea without limitation using different methods of movement;
  • Action – you will have to react fast and take actions immediately to keep up with dynamics of the game;
  • Horror - atmosphere and non-linear story will keep you in suspense until the end of the game;
  • Survival – use resources rationally to achieve your goals;
  • Graphics – you will find yourself at the bottom of the Black Sea due to the advanced technology of Unreal Engine 4.