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Secret Agent Wizard Boy and the International Crime Syndicate header art

Secret Agent Wizard Boy and the International Crime Syndicate

Use magic spells and military surplus explosives to topple an evil crime syndicate hidden beneath a prestigious wizarding school. Learn spells, engage in espionage, and spread lore-unfriendly chaos.

Steam Page
Release
March 6, 2025
1 year and 149 days ago
Steam Reviews
Overwhelmingly Positive1,047 reviews96.8%

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Game contextLatest: IGF Team
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Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
The game was released through a separate independently controlled small publisher.
Search Google: Is Secret Agent Wizard Boy and the International Crime Syndicate self-published or published by David Szymanski?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Secret Agent Wizard Boy and the International Crime Syndicate and David Szymanski funded?FundingThe known source of funding behind the game.
Updated: Jul 13, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.
The game is released through a separate publisher.

Media

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About the Game

Secret Agent Wizard Boy is going undercover again to topple the international crime syndicate S.P.I.D.E.R, operated by evil wizard headmaster Grumblemort!  He must use his wits to infiltrate Grumblemort's prestigious wizarding school and reach a mysterious vault deep within the castle.  Or, he can instead choose to ignore his mission entirely and use knowledge of spells and espionage to wreck havoc and destruction on his fellow students.

Secret Agent Wizard Boy and the International Crime Syndicate is a comedic sandbox with a complete lack of safety nets or boundaries.  Players are free to indulge in the full abject chaos of untethered physics simulations and uncontainable emergent gameplay, using a toolkit of magical spells and items to solve problems in ways we cannot hope to balance against.

Wizard Boy can also team up with other Wizard Boys in cooperative(?) multiplayer (up to 4 players) to explore (blow up) the castle together and thwart the evil International crime syndicate S.P.I.D.E.R once and for all!

THE FEATURES

  • A multitude of spells to learn and inflict on others

  • Chaotic, barely contained physics-based mayhem

  • Open-ended goals to accomplish (or ignore) however you see fit

  • Online co-op, although actual cooperation is unlikely

  • Retro-themed third person action, straight from the days of Unreal Engine 1

  • Landmines and other non-magical ordnance