
Secret Agent Wizard Boy and the International Crime Syndicate
Use magic spells and military surplus explosives to topple an evil crime syndicate hidden beneath a prestigious wizarding school. Learn spells, engage in espionage, and spread lore-unfriendly chaos.
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Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
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Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher. | The game was released through a separate independently controlled small publisher. | |
Updated: Jul 13, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 13, 2026Release statusWhether and how the game has been released. | The game is released through a separate publisher. |
Media
10 itemsAbout the Game
Secret Agent Wizard Boy is going undercover again to topple the international crime syndicate S.P.I.D.E.R, operated by evil wizard headmaster Grumblemort! He must use his wits to infiltrate Grumblemort's prestigious wizarding school and reach a mysterious vault deep within the castle. Or, he can instead choose to ignore his mission entirely and use knowledge of spells and espionage to wreck havoc and destruction on his fellow students.
Secret Agent Wizard Boy and the International Crime Syndicate is a comedic sandbox with a complete lack of safety nets or boundaries. Players are free to indulge in the full abject chaos of untethered physics simulations and uncontainable emergent gameplay, using a toolkit of magical spells and items to solve problems in ways we cannot hope to balance against.
Wizard Boy can also team up with other Wizard Boys in cooperative(?) multiplayer (up to 4 players) to explore (blow up) the castle together and thwart the evil International crime syndicate S.P.I.D.E.R once and for all!
THE FEATURES
A multitude of spells to learn and inflict on others
Chaotic, barely contained physics-based mayhem
Open-ended goals to accomplish (or ignore) however you see fit
Online co-op, although actual cooperation is unlikely
Retro-themed third person action, straight from the days of Unreal Engine 1
Landmines and other non-magical ordnance