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Scrumbag

You are the cursor — the last honest user in a machine built to farm your Attention. Auto-fire your way through swarms of cookie banners, tracking pop-ups, and EULAs in a fast, funny survivors-like roguelite. Draft absurd upgrades, cash in your Attention, and survive the Performance Review.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Scrumbag?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Scrumbag?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Scrumbag self-published or published by Stockout Studio?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Scrumbag and Stockout Studio funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Scrumbag and Stockout Studio?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Scrumbag?Release statusWhether and how the game has been released.

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About the Game

You are the cursor. The last honest user in a system designed to harvest every click, every scroll, every second of your Attention. So click back. Scrumbag is a fast, funny survivors-like roguelite about fighting your way out of corporate-tech hell. Your weapons fire themselves — your job is to dodge the swarm, grab what drops, and get strong enough to outlast the next Performance Review.

Survive the feed

  • Bullet-heaven combat. Weapons auto-fire; you weave through crowds of cookie-consent banners, tracking cookies, pop-ups and EULAs that want a piece of you.
  • Draft your build. Every level-up deals you a hand of upgrades — stack Scope Creep, chain evolutions, and turn a weak cursor into a screen-clearing menace.
  • Eight sites of hell. From the Home Keep to the Throne of Skulls, each level has its own creatures, elites, and bosses — including sweeping-laser eyeballs and a beam-firing mothership.
  • Attention is the currency. Bank it, then spend it in Performance Reviews — a permanent upgrade tree that makes every future run start meaner.
  • Original soundtrack. A full score with composer contributions by Andy Rehfeldt, reactive to the on-screen chaos.

One more run

Weak at level one is the whole point — the power fantasy is earning it. Die, unlock, come back sharper. Escape corporate-tech hell one absurd build at a time.