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Scratcher Simulator

A scratch-card roguelike engine-builder in the back room of an Italian bar. You can't pay your tab, so the barista points you to the machine: tickets that exist nowhere else. Scratch them, stack charms into game-breaking combos, beat rising targets. Lose, and it mints a new coin for the jar: yours.

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Search Google: Who developed Scratcher Simulator?Developer scaleThe operating scale of the game's developer.
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Search Google: Is Scratcher Simulator self-published or published by Fantastico Studio?Publisher statusHow the game's publishing relationship is classified.
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Search Google: Who controls the creative direction and IP for Scratcher Simulator and Fantastico Studio?Creative controlWho appears to retain creative control of the game.
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About the Game

Scratcher Simulator is a scratch-card roguelike engine-builder set in the back room of an Italian bar. You can't pay your tab. The barista isn't upset: the machine in the back sells tickets that exist nowhere else, and the wins could cover what you owe. He hands you a coin, a stranger's face engraved on one side. "Scratch with this coin only. It brings luck." Beat an earnings target that climbs every phase, or the machine mints its next coin out of you.

Turn the odds in your favor: stack lucky charms into multiplier chains, burn consumables at the perfect moment, upgrade tickets to Gold and Platinum, and snowball pocket change into a single scratch that clears a target on its own. Bend the odds, break the machine, and walk out of the back room on your own two legs. Almost nobody does.

Features:

  • A full run consists of 5 rounds of 3 phases; every third phase, a boss rewrites the rules!

  • 27 ticket families + 10 printed variants: matches, lines, grids, dice, bingo, cards against the dealer.

  • 74 lucky charms, 19 consumables and 11 power-ups to twist into synergies.

  • Persistent meta-progression: stars, 21 milestones, the Star Shop.

  • A machine you operate by hand: coin, knob, levers, 3D cards scratched with the cursor, a receipt printing every win.

  • A jar of coins on the counter, one face per lost run. Whoever scratches tomorrow will use you for luck.

P.S. IS THIS GAMBLING?

No. Fictional tickets, fictional money, a machine built to be broken: no real-money play, no cash-out, no microtransactions. The only thing you can lose here is your face.

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