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ScootX

The world’s first 100% physics-driven scooter simulation. From the wheels to the rider’s head, everything is powered by physics. Session tricks, grinds, and community-made parks with Mod.io support.

Developer
Publisher
Release
October 30, 2025
1 year ago
Steam Reviews
Very Positive2,635 reviews92.7%
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Game contextLatest: IGF Team
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Latest Contributor: IGF TeamEdit notes
Updated: Jul 10, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 15, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 15, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is ScootX and Mash Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for ScootX and Mash Games?Creative controlWho appears to retain creative control of the game.
Updated: Jul 10, 2026Release statusWhether and how the game has been released.

Media

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About the Game

100% Physics-Driven Scooter Simulation

This is the first scooter game where everything—from the wheels to the rider’s head—is powered by physics. Trick buttons trigger animations, but all movement is driven by a real physics system underneath. Every grind, whip, and slam reacts the way it should.

Load into a map and start riding. Find lines, try tricks, and session spots your own way.

Key Features:

  • 🛴 100% physics-driven movement—no fakes, no shortcuts

  • 🧠 Every part of the rider and scooter reacts with physical accuracy

  • 🛹 A mix of skateparks and street spots to explore

  • 🌍 Mod.io integration for community maps and content

  • 🎮 Focused on flow, experimentation, and progression through play

There’s no wrong way to ride. Just drop in and see what you can pull off.

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