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Science Simulator

Science Simulator - The Science Video Game

Steam Page
Developer
Publisher
Unknown
Release
July 11, 2022
4 years and 22 days ago
Steam Reviews
Positive11 reviews100.0%

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Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Search Google: Who published Science Simulator?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Science Simulator self-published or published by Callum Sales?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Science Simulator and Callum Sales funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Science Simulator and Callum Sales?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

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About the Game

MAKE SURE TO WISHLIST SCIENCE SIMULATOR!

Science Simulator is a experimental video game. 

 This game was made to inspire the next Leonardo Da Vinci or Marie Currie into Science, Technology, Engineering, Art and Maths (STEAM).

  • Periodic Table Of Elements

  • Titan and Europa exploration using rovers, (Final update Next) 

  • Solar System

  • Spacecrafts 

  • Cosmetics

  • The Standard Model Of Physics

  • Marie Curie, Ada Lovelace, Nikola Tesla, James Clerk Maxwell, Charles Darwin, Leonardo Da Vinci, Bertrand Russell, Alexander Bell, John Mitchell, Galileo Galilei, Nicolaus Copernicus and Issac Newton

    • Logic Gates

  • Solar System Exploration (Final update Next) 

  • Widescreen Support

  • Virtual Reality Support (VR controlls Planned)

  • Xbox and Playstation Gamepad compatible (Final update Next)

  • Steam Deck compatibility (Final update Next for controlls)

  • and much more planned such as, The Moon, Mars, Enceladous, and Ganymede rover missions, Multiplayer/Co-op. Achivements 

This game is made by a solo developer, making my first game, using the Cryengine. 

I dont remove what im currently working on from the game, for time saving reasons, so you may come across features that are non or semi working that are still in development.