
School Booster
In the School Booster, you will play the role of being a parent raising your girl to an adult (18). her grow-up journey will come from heaven, baby, kid, teenager, these four sages. And each stage has slightly different playing mechanics.
Developer
Publisher
Release
May 3, 2023
3 years and 91 days ago
Steam Reviews
9 user reviews9 reviews66.7%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Media
9 itemsAbout the Game
School booster is a 2D parenting simulation game. The gameplay is designed to be half roguelike, which requires players to build a baby and raise her up and end with a result of this baby's future. players only need a mouse to play, manage attribute tokens and buy certain items to help to boost the baby's study result.
* School Booster was initially designed as an idle game that came with one objective, which is to play around with your attributes numbers and think of a strategy to get as higher numbers as possible. Players are required only use a mouse cursor to play the game.
* In the School Booster, you will play the role of being a parent raising your girl to an adult (18). her grow-up journey will come from heaven, baby, kid, teenager, these four sages. And each stage has slightly different playing mechanics. Tutorials are included at the start of each level to assist in understanding a few mechanics at each stage.
* School Booster was initially designed as an idle game that came with one objective, which is to play around with your attributes numbers and think of a strategy to get as higher numbers as possible. Players are required only use a mouse cursor to play the game.
* In the School Booster, you will play the role of being a parent raising your girl to an adult (18). her grow-up journey will come from heaven, baby, kid, teenager, these four sages. And each stage has slightly different playing mechanics. Tutorials are included at the start of each level to assist in understanding a few mechanics at each stage.