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Schema header art

Schema

Define worlds in XML and watch them come alive in a simulation with flowing water, seasons, climate-driven vegetation, and early terraforming.

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Release
February 2, 2026
181 days ago
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Search Google: Who developed Schema?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Schema?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Schema self-published or published by Ambient Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Schema and Ambient Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Schema and Ambient Games?Creative controlWho appears to retain creative control of the game.
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About the Game

Schema is a simulation-driven game engine where worlds, rules, and interactions are defined using XML schemas.

Instead of hand-building levels, you describe a world and Schema renders them into a playable simulation.

Featuring procedural block-based worlds, height maps, and text-driven RPG mechanics, Schema is designed for experimentation, systemic gameplay, and emergent behavior rather than scripted experiences.