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SAWMOUTh

SAWMOUTh is a linear psychological horror game that takes place in a small town. SAWMOUTh uses third person movement, free camera, environment and character based interaction, voice acting, inventory, combat, vehicle usage, and puzzle/riddle mechanics.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed SAWMOUTh?Developer scaleThe operating scale of the game's developer.
Search Google: Who published SAWMOUTh?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is SAWMOUTh self-published or published by Technical Fiction?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is SAWMOUTh and Technical Fiction funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for SAWMOUTh and Technical Fiction?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of SAWMOUTh?Release statusWhether and how the game has been released.

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About the Game

SAWMOUTh is a 3rd person horror game about a young man named Fernando Saenz who is sent out to the country side to take care of his Grandma. One night they are attacked by a possessed FBI agent. This encounter leads him to the source of the possession: a dark magician and criminal mastermind who has established a stronghold in the slums of the decrepit town of SAWMOUTh, Michigan.

Join Fernando's descent into violence, delusion and nightmarish fantasy as he attempts to defend against the horrific power of the menacing antagonist: Lord Gunner.