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Savor Hour header art

Savor Hour

A short horror narrative about keeping the restaurant going by cooking for your best friends and customers. But as days pass, the atmosphere around you slowly changes.

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Developer
Publisher
Release
April 26, 2026
98 days ago
Steam Reviews
4 user reviews4 reviews25.0%

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Search Google: Who developed Savor Hour?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Savor Hour?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Savor Hour self-published or published by Sunfisch?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Savor Hour and Sunfisch funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Savor Hour and Sunfisch?Creative controlWho appears to retain creative control of the game.
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Media

6 items

About the Game

Savor Hour is a short horror narrative-cooking game, where you play as Plum, a cook who once promised friends to open a restaurant together. Serve customers before sunset, cook with physics-based mechanics, interact with friends through unique dialogue, and explore an atmosphere that slowly shifts into something strange. Mini-games and mild jump scares are woven throughout the story.

The completion takes approximately 50–80 minutes to complete.

Features:

  • Story-driven dialogue with a unique dialogue UI.

  • Physics-based cooking.

  • Handcrafted 3D and 2D hand-drawn art.

  • Original assets and soundtrack.

Cooking with a physics-based:

Allow you to cook with freedom, such as frying multiple eggs or meats at once in a wok.

Conversation with selectable responses:

Respond anytime, even while walking—no need to stop to have a conversation.