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SAVEN

You’re Carl, a maintenance worker spending seven nights in a remote lodge. Fix what’s broken, explore its dark corners, and face the feeling that you’re not alone.. while pretending nothing is wrong.

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Developer
Publisher
Release
October 22, 2025
283 days ago
Steam Reviews
Mostly Positive22 reviews72.7%

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Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is SAVEN and Horrawr funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

16 items

About the Game

It looks like a simple night job in a quiet lodge.
Keep things running. Fix what breaks. Close out the tasks.

Seven shifts pull you deeper into rooms that feel a little wrong.
Not loud. Not flashy. Just… off.
You explore, you listen, you connect the pieces the building keeps trying to show you.
In the end, you will have to make a choice.

What you’ll actually do

 - Walk the lodge after hours and handle real maintenance work

 - Search back rooms, checkouts, and service corridors for clues

 - Read what was left behind and pay attention to small changes

 - Keep your cool and act normal when you are not alone

Features

 - Seven-shift structure with steadily rising tension

 - Story-rich exploration and environmental storytelling

 - No combat. Survive by staying out of reach and pretending nothing is wrong

 - First-person, 3D, realistic presentation

 - Steam Deck friendly

 - Best with headphones


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Extra Secret Rooms
- Pay attention to details to unlock the extra secret rooms in the lodge.

Content notice

 - Sudden sounds, disturbing imagery, and psychological themes.