
Save Prinvess:Infinite Loop
A game that combines Rougelike and traditional RPG. Gather heroes from around the world to save the princess.
Developer
Publisher
Release
September 26, 2023
2 years and 310 days ago
Steam Reviews
Positive19 reviews84.2%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
6 itemsAbout the Game
About This Game
A game that combines Rougelike and traditional RPG.Gameplay Introduction
1. Team up with random Adventists, heroes from all ages of the world.2. Break through layer by layer, each layer is only one battle, a total of 4-6 layers.
3. Each layer can randomly get blessings, weapons, armor, relics, items, etc. to increase combat ability.
4. The randomness is strong, the enemy characters are also random, and there are weather effects in the game to increase the randomness of the battlefield.
5. Victory in battle can earn Soul Crystals, which can unlock more functions. (e.g. increase the probability of receiving advanced blessings, etc.)
6. Both defeat and victory will go into the loop, items will be emptied, and heroes will leave the team. Equipment and hero levels will be retained.
Short Strategy
1. Priority unlocking increases the number of initial taverns, so you can get more heroes before entering the level.2. Secondly, unlock the Blessing Crystal's features related to Blessing Items, which can increase the ability to fight.
3. Unlocking Forge Item II allows you to craft a "Detachable Tent" so you don't have to worry about recovering between battles.