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Save Data

A byte-sized rogue-lite anti-shoot-em-up! Deflect and shoot down projectiles in 3 worlds of crazy bullet-heck action with semi-randomized room order and an upgrade system that provides a bevy of interesting ways to progress!

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Search Google: Who developed Save Data?Developer scaleThe operating scale of the game's developer.
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About the Game

A BYTE-SIZED ROGUELIKE ANTI-SHOOT-EM-UP

You are a data-integrity program inside of a computer and your job is to prevent other programs from having their data corrupted!

“Enemy” programs emit electron projectiles and your job is to deflect them to “ground” and not accidentally damage the programs themselves in the process. Features 3 worlds of crazy bullet-heck action with semi-randomized room order and an upgrade system that provides a bevy of interesting ways to progress!

The story behind Save Data

Save Data is part of what has retroactively been termed a "molasses jam" run by the Bay Area Dev Collective. The theme of the jam was to make a violent genre non-violent. As I've had a growing interest in action games, specifically of the shoot-em-up variety, naturally I wondered what it would be like to make such a game non-violent. The result is shoot-em-up where you have to protect the "enemies"!

The other molasses game jam games are also on steam: