
Sanatorium «Anthropocene Retreat»
Place yourself into fantastic gardens to work your way through evolutionary transformations, starting as a non-human agent, though viral forms of life into human shape, to finally achieve the status of artificial intelligence. Set records in mini-games, fight enemies and communicate with characters.
Developer
Publisher
Release
July 15, 2020
6 years and 19 days ago
Steam Reviews
Mixed11 reviews54.5%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | A separate publisher is listed without a proven bounded regional or service-only role. | |
Updated: Jul 14, 2026Release statusWhether and how the game has been released. | The title released with a separate publisher relationship. |
Media
50 itemsAbout the Game
Place yourself into fantastic gardens to work your way through evolutionary transformations, starting as a non-human agent, though viral forms of life into human shape, to finally achieve the status of artificial intelligence. Communicate with NPC, set records in mini-games, fight enemies and witness the arrival of technological singularity.
Gameplay combines the genres of arcade, quest and shooter. In each of these subgames you can be on top of an internet leaderboard. In the second part of the game, relieve stress and shoot out in five fantastic museums of modern art.
Main features of the game:
- NPC missions;
- magic transformations;
- shooting galleries;
- unusual puzzle solutions;
- seamless change of game genre;
The game examines the development of anti-anthropocentric philosophical concepts from the perspective of the classical ‘vergilian’ road movie. The key utopian concepts of antihumanism, posthumanism, transhumanism, and technological singularity as well as the doctrines of Haraway, Latour, and Land are introduced in a magical fantasy performance where the protagonist undergoes a sequence of transformations resulting from his interactions with the other main characters.
The gameplay is based on the fluid identity of the protagonist. His settings are not defined and are subject to change in function of the interactions with non-player characters.
Incidentally, the game through speed of the storyline determines the answer to the vital question of the last decade, namely the exact date of the beginning of Anthropocene, that is, the epoch of significant human impact on Earth.
Gameplay combines the genres of arcade, quest and shooter. In each of these subgames you can be on top of an internet leaderboard. In the second part of the game, relieve stress and shoot out in five fantastic museums of modern art.
Main features of the game:
- NPC missions;
- magic transformations;
- shooting galleries;
- unusual puzzle solutions;
- seamless change of game genre;
The game examines the development of anti-anthropocentric philosophical concepts from the perspective of the classical ‘vergilian’ road movie. The key utopian concepts of antihumanism, posthumanism, transhumanism, and technological singularity as well as the doctrines of Haraway, Latour, and Land are introduced in a magical fantasy performance where the protagonist undergoes a sequence of transformations resulting from his interactions with the other main characters.
The gameplay is based on the fluid identity of the protagonist. His settings are not defined and are subject to change in function of the interactions with non-player characters.
Incidentally, the game through speed of the storyline determines the answer to the vital question of the last decade, namely the exact date of the beginning of Anthropocene, that is, the epoch of significant human impact on Earth.