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Samurai GUNN

Samurai GUNN is a lightning-fast Bushido brawler for 2 to 4 players. Each samurai is armed with a sword and gunn, with only 3 bullets to a life. Strategy and quick reflexes are the key to deflecting bullets and sending your opponents’ heads rolling.

Steam Page
Publisher
Release
December 10, 2013
12 years and 238 days ago
Steam Reviews
Very Positive465 reviews92.5%

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Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed for this release.
Search Google: Is Samurai GUNN self-published or published by SCRAMBLER?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Samurai GUNN and SCRAMBLER funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Samurai GUNN and Beau Blyth and Doseone?Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.
The game was released through a separate publisher.

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About the Game



Samurai GUNN is a lightning-fast Bushido brawler for two to four players. Each samurai is armed with a sword and gunn, with only 3 bullets to a life. Strategy and quick reflexes are the key to deflecting bullets and sending your opponents’ heads rolling.

SIMPLE AND DEEP

Jump. Slash. Shoot. There are only three buttons in this game. Everything dies in one hit. You and your friends can learn how to play it in 10 seconds.
 

But you can keep playing it for years because of the incredible depth baked into the simple mechanics. Deflect your enemy's bullets back at them. Play dead to lie in wait for a surprise attack. Knock your opponent into the lake so their waterlogged gun is too wet to fire. Hold down the slash button to change stances, giving you a slight advantage based on whether you are above or below your opponent.

AIR CONTROL

Slash your sword immediately after jumping, and your momentum will launch you across the screen. Your timing will determine the speed, allowing for nuanced air control during combat.