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S E V E R A N C E

Years after the Overflow, a catastrophe that plunged the city of Sci-Two into a decaying metropolis, a wayward smuggler stumbles into a plot surrounding the miracle drug Halcyon, veteran soldiers, and the corporation out to eradicate anyone too close to the truth, in a classic JRPG experience.

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Release
April 16, 2022
4 years and 109 days ago
Steam Reviews
6 user reviews6 reviews33.3%

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Search Google: Who developed S E V E R A N C E?Developer scaleThe operating scale of the game's developer.
Search Google: Who published S E V E R A N C E?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is S E V E R A N C E self-published or published by Polybit_Game?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is S E V E R A N C E and Polybit_Game funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for S E V E R A N C E and Polybit_Game?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of S E V E R A N C E?Release statusWhether and how the game has been released.

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About the Game

A decade ago, the Overflow transformed Sci-Two into a dying metropolis. In its remains, a smuggler stumbles upon a corpse, shipment of contraband, and gang of mercenaries out for his life. Meanwhile, a doctor rushes to rendezvous with a team of ex-soldiers in search of the cure for a disease tearing through the world. In their shadows, a scavenger who’ll do anything to turn a profit sees their predicament as the opportunity of a lifetime.

The fates of the three are intertwined with the miracle drug Halcyon, a by-product of Forges that power cities across the world. As they approach the truth, the Forge’s owners and a shadowy third party seek to eradicate anyone close to discovering the truth.

F E A T U R E S
  • Dive into a classic, SNES-era JRPG experience with a turn-based, ATB battle system
  • Experience story-rich experience with a focused, fast-paced adventure narrative exploring themes of mental health support, post-traumatic stress, and social class
  • Explore the dystopia of Sci-Two, traverse diverse dungeons, and tackle side-quests to find new weapons, items, and equipment for your party over 20+ hours
  • Earn AP through victory to learn new combat skills, abilities, and Riftwork magic and unleash them in battle
  • Take on challenging boss encounters that test your battle-system knowledge