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S.A.F.E

S.A.F.E is a co-op survival horror game where you and your friends must go into procedurally generated castles and dungeons to find junk to throw in the grinder. The game includes many different maps and tons of monsters to keep you and your friends on your heels.

Steam Page
Release
March 2, 2026
152 days ago
Steam Reviews
3 user reviews3 reviews66.7%

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Search Google: Who developed S.A.F.E?Developer scaleThe operating scale of the game's developer.
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Search Google: Is S.A.F.E self-published or published by Frozen Tear Studio?Publisher statusHow the game's publishing relationship is classified.
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Search Google: Who controls the creative direction and IP for S.A.F.E and Frozen Tear Studio?Creative controlWho appears to retain creative control of the game.
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About the Game

S.A.F.E is a co-op survival horror game where you and your friends must go into mysterious castles and dungeons to find junk to throw in the grinder. The game includes many different maps and tons of monsters to keep you and your friends on your heels. It also features an inventory system that encourages players to try different items.

Maps and Monsters: This game revolves around the vast amount of monsters and maps. In fact, it has over 15 monsters and now has 3 maps. The monsters all have unique models and AI to make every one a different experience. Each map will have different layouts and materials, ensuring each round of the game feels fresh.

Game Flow: The game will be played in rounds. In between each round you and your friends get to take a second to breathe and select the next map. Each round you will have a quota of souls that must be put in the grinder for the monster. If you are successful you move on! If unsuccessful...well, you'll figure it out. 

Items and Store: You will have 3 inventory slots in which you can hold anything!(other than junk) You will find these items scattered throughout the map. Beware of your essence bar, as it is your stamina and your only way to get better items. The only way to get more essence is to kill monsters with items gathered from the map.

Customization: Each player will get to select helmet and tank color before each game. Admittedly this is mainly so that you can tell each other apart.

Warning: Multiplayer will be in beta at the launch of the game due to my inability to get it working 100%.