
Rusty Ride
Take the wheel as a gritty veteran in a jetpack-equipped car with a tank cannon. Traverse dynamic, procedurally generated landscapes, obliterate obstacles, and unlock explosive upgrades. A thrilling, action-packed adventure awaits!
Developer
Publisher
Release
September 28, 2023
2 years and 309 days ago
Steam Reviews
Mostly Positive28 reviews78.6%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
6 itemsAbout the Game
Embark on an exhilarating adventure as a rugged veteran in the driver's seat of a battle-worn vehicle that's seen better days, yet harbors a heart of steel. This isn't just any decrepit car — it's a roaring beast equipped with a formidable tank cannon and a high-powered jetpack, ready to defy both age and gravity.
Journey through a procedurally generated world that unfurls new challenges and vistas with each play through.
Unleash chaos as you obliterate obstacles in your path, transforming your once humble vehicle into a powerhouse of destruction with a plethora of upgrades awaiting to be discovered. Flex your strategic muscles as you decide whether to obliterate your enemies in a rain of cannon fire or soar to new heights to reach previously inaccessible areas.
Since Unity is now fucked up, I decided to semi cancel this game.
Now it will be completely free, so they don't make any money from it.
But now the game will be only 1 level long. I might continue the project and 100% complete it if I don't have anything better to do with my life, but now I'll probably start a new game on UE5 or Godot
Journey through a procedurally generated world that unfurls new challenges and vistas with each play through.
Unleash chaos as you obliterate obstacles in your path, transforming your once humble vehicle into a powerhouse of destruction with a plethora of upgrades awaiting to be discovered. Flex your strategic muscles as you decide whether to obliterate your enemies in a rain of cannon fire or soar to new heights to reach previously inaccessible areas.
Since Unity is now fucked up, I decided to semi cancel this game.
Now it will be completely free, so they don't make any money from it.
But now the game will be only 1 level long. I might continue the project and 100% complete it if I don't have anything better to do with my life, but now I'll probably start a new game on UE5 or Godot