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RunFall

First-Person Parkour game where you switch between worlds to navigate complex levels.

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Search Google: Who developed RunFall?Developer scaleThe operating scale of the game's developer.
Search Google: Who published RunFall?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is RunFall self-published or published by SSV?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is RunFall and SSV funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for RunFall and SSV?Creative controlWho appears to retain creative control of the game.
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About the Game

Master the Flow. Defy Reality.

RUNFALL is a fast-paced, single-player movement shooter that blends the parkour games we all love with mind-bending  and reality switching. You aren't just a player but a glitch in the system.

Key Features

  • Momentum-Based Movement: Wall-run, slide-hop, grappling, dashing, sliding etc, through complex environments. Every jump preserves your speed—Easy to learn, Hard to master.

  • Reality-Bending: Switch Between Two Realities.

  • Momentum Preservation System: Speed isn't just a stat—it’s a resource. Every slide-hop, wall-kick, and perfect landing stacks your velocity.

Endless Creativity: The Level Editor

  • The game doesn't end when the story does. Use the Built-in Level Editor to create your own levels using the same modular blocks and logic gimmicks used by the developers.

  • Sharing level is as easy as Sharing text via copy paste.

  • Drag-and-Drop Logic: Easily link buttons to gravity zones, wind tunnels, and reality triggers.