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RPG Incremental Idle

An idle RPG: train 17 skills, master nine weapons, craft your own gear, unlock seven boss-guarded regions, and raise an Estate that works while you sleep — your progress keeps ticking even offline.

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About the Game

RPG Incremental Idle is an idle RPG inspired by Melvor Idle. Pick a skill and let it work for you, or take full control of every swing in combat — your progress keeps ticking either way, even while you're offline.

Fell trees, mine ore, harvest fibers and fish the waters; smelt metal, weave cloth, tan leather and cut stone. Then forge weapons, armor, tools, trinkets, jewelry, potions and meals across 17 skills that level all the way to 250. Take your gear into battle, exploit your enemies' elemental weaknesses, unlock spells and abilities in a sprawling talent tree, and master nine weapon disciplines as you hunt beasts, undead and mighty bosses.

Push beyond the Verdant Fringe: the world is carved into seven regions, each guarded by a gatekeeper boss. Slay it to open the path — or hire a guide to smuggle you past — and claim the rarer materials that only grow out there. Every creature you fell is inked into your bestiary, and every region opened brings you closer to a complete compendium.

Raise your own Estate: buy the land, then build houses, fields, sawmills and a shipyard — and keep your peasants fed and clothed, because a happy estate works harder. They farm, saw and sew while you adventure, and your schooners sail trade voyages for coin and loot even while you sleep.

Features

17 gathering, refining and crafting skills — a fully interlinked economy that runs from raw material to endgame gear.

Combat with weapon mastery and talents — spec through the Warrior, Mage, Rogue, Artisan and Steward branches, and unlock abilities like Fireball, Heroic Strike and many more.

Nine weapon masteries and elemental counterplay — from bare fists to muskets, each with its own progression.

Attribute-driven gear (STR/DEX/INT/FOC/CON) with WoW-inspired rarity tiers, gem sockets and unique items that only bosses drop.

Seven regions to unlock, a fog-of-war bestiary to complete, and over 40 achievements to earn.

The Estate — your own manor of buildings, peasants and trade ships, producing around the clock.

Built for idle play — keep earning progress while you're away (up to 12 hours offline).

Queue up to 8 actions, loop recurring routines, and auto-gather missing materials to squeeze the most out of every bag slot.

A global leaderboard and in-game chat — compare your progress and talk shop with other players.