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Rolling Cube header art

Rolling Cube

Can you help the red cube to sprint toward the end while crowding out another pile of obstacles? By only moving from left to right, the excitement of gameplay can reach beyond your wildest imagination.

Steam Page
Release
June 3, 2020
6 years and 60 days ago
Steam Reviews
8 user reviews8 reviews87.5%

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Rolling Cube?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Rolling Cube?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Rolling Cube self-published or published by Kayphoon Studio?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Rolling Cube and Kayphoon Studio funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Rolling Cube and Kayphoon Studio and ZQWEI Tech?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Rolling Cube?Release statusWhether and how the game has been released.

Media

10 items

About the Game

Introduction to the game:

Avoid those obstacles!
Can you help the red cube to sprint toward the end while crowding out another pile of obstacles? By only moving from left to right, the excitement of gameplay can reach beyond your wildest imagination.
Classic run on plane ground / chasing the time / flying in the sky / endless portal world — there must be at least one to keep you non-stop, to let you enjoy the ultimate excitement as you just brush past another obstacle
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Features:


*Relaxed and scene fitting BGM
*Rich scene / level / game mode
*Multiple achievement systems / hidden eggs + ultimate eggs
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About us

About us
Kayphoon game studio is composed of a group of high school students who are fond of game production, and rolling cube is our first game produced and released.
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