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Roidgrinder

The origin story of a famous roidgrinder. It's an incremental space mining game where you interact with the ship's systems through a state-of-the-art terminal interface. Crossbreed of 2D arcade, lightweight simulation and some idler elements. Note: KEYBOARD REQUIRED.

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About the Game

The origin story of a famous roidgrinder, living through their wild years on the asteroid belt.

Short version:

1. Won a ship and a Grinder's License in a game of poker

2. Started grinding them roids

3. Got rich

4. Upgraded the ship and ground more of them roids

5. Got filthy rich

6. Started hustling

7. Became the richest damn grinder on the belt

Features (in development; details can change)

  • Short single-player game. One run spans three in-game years, which takes 2-3 hours. Wealth gathered serves as the final score for the run. Try out different upgrade paths to end up richer.

  • The main loop is simple: shoot asteroids, collect resources and upgrade the ship. Beneath the casual surface, multiple systems are simulated, including physics, the ship's energy system and resource prices.

  • Different kinds of asteroids and resources to mine, and various ways of upgrading the ship. There are also other ways for making money, like buying and selling at the resource market.

  • In addition to flying around and shooting, you will communicate with the ship through a computer terminal. You can buy more programs for the terminal at stations.

  • From both game mechanics and lore point-of-view, the game leans towards hard sci-fi rather than fantasy.

Note: KEYBOARD IS REQUIRED TO PLAY THE GAME.

Check the demo to try out gameplay and system compatibility!