indiegame.fan
Rogue's Hexagon header art

Rogue's Hexagon

A turn-based puzzle game set in a hexagonal world where you strategically move and throw powerful daggers to solve dozens of puzzles and optional challenges.

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Rogue's Hexagon?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Rogue's Hexagon?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Rogue's Hexagon self-published or published by Aaron Ziganek?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Rogue's Hexagon and Aaron Ziganek funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Rogue's Hexagon and Aaron Ziganek?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Rogue's Hexagon?Release statusWhether and how the game has been released.

Media

7 items

About the Game

Strategically navigate the hexagonal grid through over 75 puzzles, solving each to find the treasure, reach the exit, and tackle up to 3 optional challenges per puzzle! But be warned, the place is crawling with enemies, so you will have to use various daggers throughout...

Like the Poison-Dagger to kick them off the board...


And the Shadow-Dagger to move to your target and turn yourself invisible!


Or you could just run away...


There are currently 5 different enemies and 4 types of daggers, each with completely different movements and abilities. Some daggers can be picked up, while others are obtained in different ways but all of them can only be used in the current level. Almost all puzzles are designed to be solved in multiple ways, with the majority having optional challenges to complete, such as not being spotted or not using any of the daggers. These add another level of difficulty, as some can be pretty tricky to overcome! Can you complete them all?