indiegame.fan
Robits: Quantum Descent header art

Robits: Quantum Descent

Momentum is your greatest advantage. It's also your biggest mistake. A momentum-driven roguelite twin-stick shooter set in a procedurally generated, living quantum arena that never lets you settle in. Stack weapons and mods into a drone built to survive it.

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Robits: Quantum Descent?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Robits: Quantum Descent?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Robits: Quantum Descent self-published or published by PogoSquid?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Robits: Quantum Descent and PogoSquid funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Robits: Quantum Descent and PogoSquid?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Robits: Quantum Descent?Release statusWhether and how the game has been released.

Media

10 items

About the Game

Momentum is your greatest advantage. It's also your biggest mistake.

Build a modular combat drone. Stack weapons. Outrun your own momentum. Survive the Drift.

ROBITS is a physics-driven roguelite top-down shooter where inertia never stops working against you, until you make it work for you.

Dropped into a sealed, shifting arena, you'll battle evolving enemies, unstable gravity, and environments that collapse mid-fight. No two runs are the same.

Momentum-Based Combat

Drift, overshoot, and ricochet through bullet patterns while fighting constant inertia. Positioning is never stable, only controlled in the moment.

Deep Build Crafting

Equip weapons across multiple hardpoints and assemble builds from lasers, shotguns, missile pods, railguns, and experimental systems. Synergies emerge during runs, not before them.

Survive the Descent

Face escalating waves, elite encounters, and containment failures that hit like environmental collapse. Arenas that turn against you mid-fight.

Modes

Wave Mode: Structured escalation, boss encounters, chaos by design.

Endless Mode: Push your build to its limit and compete on global leaderboards.

Persistent Progression

Recover fragments from past runs to unlock new systems and expand future builds, without losing the roguelite tension that makes each run matter.

Every descent is different. Every mistake matters. Every run rewrites what you thought worked.