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Rise of Realms

Rise of Realms is a 4X RPG, for 1-6 players, in a medieval fantasy setting. Command an empire and recruit heroes to lead your armies. Use your tactical abilities to conquer the lands and reshape them in your image. Wishlist now.

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 11, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 11, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 11, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Rise of Realms and Goat Works Ltd funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Rise of Realms and Goat Works Ltd?Creative controlWho appears to retain creative control of the game.
Updated: Jul 11, 2026Release statusWhether and how the game has been released.

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About the Game

[20th April 2026] We have just opened a new playtest that includes many changes to the Battlefield, Buildings, Campaigns and quests, Characters, UI, Biomes and more.
Hit the Wishlist button to keep up with our latest news and announcements and feel free to leave feedback and comments on our Discord server.
Features:

  • Battle for dominion over the lands.

    Tactical turn-based hex grid gameplay. Quick auto-chess battlefields for up to 7 armies.

  • Choose one of several playable races and recruit powerful heroes to lead your armies.

    Unique hero and unit rosters for each.

  • Explore a rich 3D game world, where each faction spreads its unique biome.

    Includes custom made modular castles and an expansive list of faction-specific upgradeable buildings on the map.

  • Collect powerful items and cast spells with devastating effects to wipe out enemy armies.

  • Deep RPG progression systems allow specialization in a myriad of ways.

    Each playable hero has a unique combination of 3 different talent trees.

  • Random map generation and quest systems ensure no two game sessions feel the same.

    All maps are randomly generated and populated with the required obstacles and objectives.

  • Lovingly hand-crafted by a small team.

    No AI generated models, textures, artwork, music or code.