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Rinkbound:Curling

Rinkbound: Curling is a competitive curling game focused on realistic rendering, simulation-driven physics, and authentic shot control. The Early Access version includes Online 1v1 through Match Lobby and Match with Friends, plus Training Mode.

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Search Google: Who developed Rinkbound:Curling?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Rinkbound:Curling?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Rinkbound:Curling self-published or published by Rinkforge Studio?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Rinkbound:Curling and Rinkforge Studio funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Rinkbound:Curling and Rinkforge Studio?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Rinkbound:Curling?Release statusWhether and how the game has been released.

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About the Game

Rinkbound: Curling is a competitive curling game built around high-fidelity realistic rendering, simulation-driven physics, and authentic shot control. Each delivery, rotation, collision, and shot placement can shape the outcome, creating a curling experience focused on precision, strategy, and realistic ice and stone behavior.

The initial Early Access release includes the following core content:

  • Match Lobby: Online 1v1

  • Match with Friends: Online 1v1

  • Training Mode

Match Lobby supports online 1v1 matches by allowing players to view online players, send match invitations, and create or join match rooms. Match with Friends allows players to play online 1v1 matches directly with friends. Training Mode provides an editable practice environment where players can set up stone positions, recreate situations, and repeatedly practice different lines, shot weights, rotations, and shot solutions.

Content currently in development includes:

  • Challenge Mode

  • Tactical Mode

During Early Access, our main development priority is:

  • Challenge Mode

We will continue refining the current gameplay experience throughout Early Access and gradually expand the game based on player feedback.