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Ricochet

A hand-drawn high score chaser with an emphasise on experimentation and unique item combos

Developer
Publisher
Release
March 4, 2026
239 days ago
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Game contextLatest: IGF Team
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Search Google: Who developed Ricochet?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Ricochet?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Ricochet self-published or published by sam?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Ricochet and sam funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Ricochet and Sam?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Ricochet?Release statusWhether and how the game has been released.

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About the Game

In this short roguelike high score chaser dive into a hand-drawn arcade style experience built around experimentation and unique item combinations, mix them in creative ways and optimise your build to chase the ultimate high score.

Each stage challenges you to surpass a target score by launching your projectile into a library of magical tomes, each with unique effects that can combine and interact with the modifiers you’ve purchased in the shop. 

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