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RETSNOM

RETSNOM is an inventive pixel art puzzle platformer that allows player to break the map by mirroring sections of the level, and rearranging it on the fly to save a sick daughter.

Steam Page
Developer
Release
July 23, 2015
11 years and 12 days ago
Steam Reviews
Mostly Positive99 reviews76.8%

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Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed for this release.
Search Google: Is RETSNOM self-published or published by Zero Rock Entertainment?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is RETSNOM and Zero Rock Entertainment funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for RETSNOM and Somi?Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.
The game was released through a separate publisher.

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About the Game


"Have you ever looked into a mirror carefully? How do you know whether the person looking at you from the other side is yourself or someone else inside the mirror?"

RETSNOM is an inventive pixel art puzzle platformer that allow players to break the map by mirroring sections of the level, and rearranging it on the fly.

You have a daughter. She is unfortunately infected by a zombie virus. The only way to save your daughter is to visit the future laboratory to steal the medicine that is expected to be made by your colleagues. But the future research team is hiding in a maze using mirrors. They've fortified the maze using different features of a mirror in each level.

Mirrors have several features:
  • 1. Mirrors seem to reflect objects left to right.
  • 2. Frost on the mirror's surface makes image invisible.
  • 3. Concave mirrors invert the image upside down.

All of these rules are used to decorate puzzles. Players should understand the way how mirrors flip the world to solve the stages. The ability to bend the world to player's will is a very cool gameplay mechanic, which rewards experimentation as players make their way through this rather sinister world.