
RetraceLight
The gods have fallen. Corruption engulfs all. The newborn sacred tree awaits a responder—yet it is being consumed before your very eyes. In this turn-based RPG, switch classes, customize skills and gear, and reclaim the fading light of a bygone era.
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Media
8 itemsAbout the Game
On the Night of Shimmering, a meteor shattered the moon's seal, and chaos descended...
The old era burned as fuel for a new age. Corruption consumed the world. Only the Divine Trees remained to shelter humanity—and around them, the Stillgaze Association was founded, seeking a way to rebuild.
As Elio, a guard captain sent to a remote mountain village, you return with your sister Elira to find it engulfed in flames.

Different weapon types carry their own independent skill sets and unique attack animations, with each weapon featuring its own distinct visual model. In battle, Elio can switch between multiple weapons on the fly, using different skill combinations. Within the same turn, skills from different weapons can be chained into special combos, triggering bonus damage or additional effects.

Our game is built on a classic turn-based combat framework, centered around weapon switching, skill combinations, and sequence advancement. Every battle tests your strategy, your loadout, your exploration, and your growth.
Each boss features unique mechanics—not just inflated HP and damage. Understand the mechanics and respond correctly, and a grueling fight becomes a swift victory. Ignore them, and you'll be dragged into a war of attrition.
Some bosses require specific weapon chains to break their shields.
Some bosses must be interrupted at specific phases by using certain skills or breaking their cores.
Some boss mechanics require coordinated actions from multiple characters.


Each class sequence has its own independent skill tree, gradually unlocking new abilities as your sequence rank advances. Skill point allocation is entirely up to you.
Skill Reset: Freely adjust in the skill tree interface at any time, allowing you to rebuild for different fights at no cost.
Ultimate System: Accumulate energy in battle and unleash your ultimate at any moment—it doesn't consume your regular turn. Slipping in a key ultimate before a boss's action to interrupt a deadly mechanic or close out a fight may be the key to victory.

Equipment comes with set bonuses and random secondary affixes. Against mob-heavy encounters, you may need direct damage affixes to end fights quickly. Against high-burst bosses, defensive affixes might just save your life.
Forging System: Discard unwanted affixes, and keep and strengthen the ones you need. There is no "junk" equipment—only "base materials" waiting to be forged.
Set Combinations: Different equipment sets offer different effects. Each set emphasizes different attributes, providing entirely different advantages in battle.

