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RELO header art

RELO

Solve problems with the best tool there is: Trains.

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Game contextLatest: IGF Team
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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed RELO?Developer scaleThe operating scale of the game's developer.
Search Google: Who published RELO?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is RELO self-published or published by RTGR Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is RELO and RTGR Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for RELO and RTGR Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of RELO?Release statusWhether and how the game has been released.

About the Game

Please note: RELO is still in development, so screenshots don't show the final game.

RELO is a puzzle programming game where you use trains to solve problems they really weren't meant for.

Highlights:
  • Discover and master an unconventional train-based logic system.
  • Explore programming concepts presented in a whole new physical way. (Who knew a for-loop would be an actual loop!)
  • Unlock a variety of parts to solve even the most complex challenges.
  • Get your solution working without limitations, or optimize your solutions for speed, cost, or both!
  • Enjoy a minimalist cute aesthetic and smooth animations

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