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Relay

A grounded, analogue sci-fi simulation about isolation, routine, and tuning signals.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Relay?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Relay?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Relay self-published or published by Nizza_waaarg?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Relay and Nizza_waaarg funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Relay and Nizza_waaarg?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Relay?Release statusWhether and how the game has been released.

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About the Game

You're the sole operator of a remote outpost. Each day, you wake up, monitor power levels, maintain the generator, and tune the endless stream of mysterious signals that pulse through the void.

As the transmissions grow stranger, new sections of the outpost begin to open. Descend into the abstract depths of the facility and uncover it's mysteries.

Document transmissions, store your findings, and send daily reports to maintain funding and uncover new depths of the facility. As the days stretch on, the systems begin to fail—and strange anomalies creep into your routine.

Features

  • Operate analogue consoles with tactile switches and dials

  • Tune and decode strange transmissions across a living day–night cycle

  • Maintain power systems to keep the outpost running

  • Explore deeper into the facility to uncover long-buried rooms and forgotten equipment

  • Experience a dynamic anomaly system that warps both your tools and surroundings

Development

Currently in prototype phase. A first trailer and early playable build are coming soon. Feedback from early players will directly help shape the systems and atmosphere of the final release.