
Regular Human Workshop
Regular Human Workshop is a 2D physics simulation sandbox. There are no predefined goals or objectives. Simply throw objects into the world and interact with them in various ways.
Developer
Publisher
Release
September 23, 2022
3 years and 313 days ago
Steam Reviews
Very Positive1,242 reviews89.5%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 16, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 16, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 16, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 16, 2026Release statusWhether and how the game has been released. |
Media
8 itemsAbout the Game
Regular Human Workshop is a 2D physics simulation sandbox. There are no predefined goals or objectives. Simply throw objects into the world and interact with them in various ways.
Core Features:
HUMAN RAGDOLLS
Ragdoll simulates a human body that balances itself on two feet no problem. You can force it to walk, sit, squat or turn it into a pile of guts by stabbing, shooting, burning, beating or tearing it to pieces. Furthermore, these ragdolls are gifted with life-like features such as blood circulation, consciousness and sensation of pain.
GRAVITY
Gravity is a given, but in Regular Human Workshop some levels have their own unique types of gravitation. Each and every object or effect in the game are designed to adjust to these gravitational differences.
AUTOMATION
Most of the game's objects can be connected together using IO (Input/Output) system, which is designed to be as easy to use as possible. Connect the button with the gun using wires (see the example above); and now when the button is pressed, the gun will fire. With this simple when something happens, do something system, everyone can create fun automatons using myriad of devices, sensors, detectors and other objects. On top of that, the game allows loop connections, which makes it possible to create complex automation systems.
SLOW MOTION
Things may be happening too fast for the naked eye to catch in this world. And sometimes you just want to witness the spectacle of a bullet flying through ragdoll's body or an explosion turning a structure into rubble in it's full glory. A possibility to slow down or pause the time with a press of a button allows you to witness mayhem that unfolds in a slower pace.
SAVE SYSTEM
Sometimes you want to keep your creations for later use. The game allows you to copy or save a group of objects and then paste them anywhere on the screen.