
RegicideX
RegicideX is a 3D Hack'n Slash that takes place in a dark fantasy world plagued with rotten and evil angels and possesed people who have invaded the castle of our Lord. You will have to fight in order to liberate your castle and overcome the invasion.
Developer
Publisher
Release
September 20, 2023
2 years and 317 days ago
Steam Reviews
Mostly Negative19 reviews36.8%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
7 itemsAbout the Game
Is a 3D Hack'n Slash inspired by games like Nier Automata, Devil May Cry, Bayonetta and Hades. It takes place in a dark fantasy world plagued with rotten and evil angels (visually inspired by biblically accurate angels) and possesed people who have invaded the castle of our protagonist. Our protagonist fights in a series of consecutives arenas, each one with multiple waves featuring different enemies, until he reaches the throne and overcomes the invasion. Failure means starting again from the beginning.
The game is fast paced and movility is key, giving importance to dashes, dodges, jumps (and double jumps) and well timing attacks from the attack toolset the player has available. The player also has access to limited powers useful for combat. Each attack or action is suitable for a particular situation or enemy.
The final wave of each arena presents a new angel as a final boss to put the player's skills to test and overcome the arena, being able to advance to the next one.
The game is fast paced and movility is key, giving importance to dashes, dodges, jumps (and double jumps) and well timing attacks from the attack toolset the player has available. The player also has access to limited powers useful for combat. Each attack or action is suitable for a particular situation or enemy.
The final wave of each arena presents a new angel as a final boss to put the player's skills to test and overcome the arena, being able to advance to the next one.