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Refuge For Troubles. Episode 1: Dear Stranger header art

Refuge For Troubles. Episode 1: Dear Stranger

No more word: just the story of how the lobotomy was defeated by the forces of strong male friendship.

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Release
January 21, 2021
5 years and 194 days ago
Steam Reviews
3 user reviews3 reviews66.7%

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Search Google: Who developed Refuge For Troubles. Episode 1: Dear Stranger?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Refuge For Troubles. Episode 1: Dear Stranger?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Refuge For Troubles. Episode 1: Dear Stranger self-published or published by HIRUT STUDIO?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Refuge For Troubles. Episode 1: Dear Stranger and HIRUT STUDIO funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Refuge For Troubles. Episode 1: Dear Stranger and Victor Hirut and Sally Hirut?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Refuge For Troubles. Episode 1: Dear Stranger?Release statusWhether and how the game has been released.

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About the Game

While people resent the new epidemic, more and more infected appear in hospitals.
Nick ran away from his home. The doors of insulator are closed to visitors, but it wont stop him. Nick is scared, but it's no turning back, he's determined to find his friend, his last close person.
Nick doesn't know what to expect inside, there were all sorts of rumors among him. Somebody says that the illness is turning humans into animals, somebody says that into plants, others thinks that all this is a lie of the state media. This place seems empty and dead when you first get inside. But if you pay enough attention to it's puzzles and riddles, it'll accept you as the most Dear Stranger.

Hirut Studio presents: "Refuge For Troubles. Episode 1: Dear Stranger".
Refuge For Troubles (RFT) is a 2D Point And Click adventure with Go And Talk elements. You can interact with the world through the cursor and Nick will follow your clicks.
The RFT story can be interpreted in different ways, any vision of the it is correct, because you can understand the plot in your own way. The events of the game can be taken literally and abstractly at the same time. We want you to feel the symbols and atmosphere, find the Refuge For your Troubles.