
Reflect
This is a simple and complex puzzle game about light. You need to use Optical components to direct lights and lit up the rings.
Developer
Publisher
Release
May 15, 2024
2 years and 78 days ago
Steam Reviews
6 user reviews6 reviews100.0%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Media
7 itemsAbout the Game
This is a simple and complex puzzle game about light.
You need to use Optical components to direct lights and lit up the rings.
Characteristics of light:
● Light travels in a straight line
● Accordant with the Fresnel reflection
● Accordant with the principle of three primary colors
● Light travels at 299,792,458 m/s
Function of Optical components:
Mirror - to reflect light
Converter - to change the frequency of light and hence change its color
Filter - Can only be passed through by the light of the same color
Prism - to divide or gather light (not optical dispersion)
The ring will be lit up when light of the same color passes through.
You solve the puzzle by lighting up all rings.

After you solve the puzzle, the distribution of the performance of the community (number of prisms they use) will be shown to you.
You can choose to optimize your solution or move on.

Mouse wheel - to rotate the component or turn pages
Right mouse button - to delete the component
R - Reset
Z - Undo
Number - to pick up the component
Space - to switch the component
Arrows - to rotate the component or turn pages
You need to use Optical components to direct lights and lit up the rings.
Characteristics of light:
● Light travels in a straight line
● Accordant with the Fresnel reflection
● Accordant with the principle of three primary colors
● Light travels at 299,792,458 m/s
Function of Optical components:
Mirror - to reflect light
Converter - to change the frequency of light and hence change its color
Filter - Can only be passed through by the light of the same color
Prism - to divide or gather light (not optical dispersion)The ring will be lit up when light of the same color passes through.
You solve the puzzle by lighting up all rings.

After you solve the puzzle, the distribution of the performance of the community (number of prisms they use) will be shown to you.
You can choose to optimize your solution or move on.

Game control:
Left mouse button - to pick up or put down the componentMouse wheel - to rotate the component or turn pages
Right mouse button - to delete the component
R - Reset
Z - Undo
Number - to pick up the component
Space - to switch the component
Arrows - to rotate the component or turn pages